Sf2 vega
This simple mix up game can create a lot of problems for some fighters and even the characters with great anti air options now must be wary because of the Fake Wall Dive.Īlso when you get your timing down you can do repeated Wall Dives to annoy and pressure your opponent, which will some times make them go offensive, and since you have a great defensive game this can really benefit you. When your opponent starts focusing on trying to block your Wall Dive Attacks is when you should get in close to throw them with the Izuna Drop or Super. Because of its speed, unless they see the move coming they usually will not have time to react properly letting you at least score some block damage, but hopefully something more. Vega's Wall Dive works especially well against players like Dhalsim and Zangief who do not have great options to counter it. And after landing it you can sometimes combo a Crouching Medium Punch - depending on your spacing. With the speed and maneuverability of this attack, you can use it to "cross" up the other fighter, and make them guess which way you're going to come in from.
This move has been nerfed so that it no longer knocks down, unless you hit your opponent in the air, but it's still really good, especially coupled with his new Fake Wall Dive. If you press Punch at any other time while diving, Vega will attack by spreading his arms. Press the joystick left or right and a Punch button when you're close to grab them. You can also use the diagonal-up positions to execute this attack, he'll normally jump off the wall his back is facing, but pressing diagonally-up towards will make him jump off the other wall instead.Įxecuting this attack makes Vega quickly dive at his opponent after jumping off the wall. Wall Dive Attack and Throw (Flying Barcelona Attack & Izuna Drop).Īn alright move that you'll throw out occasionally to do chip (block) damage and to counter some attacks, but it can be countered pretty easily if you get predictable with it, so you need to be careful.Rolling Claw Attack (Rolling Crystal Flash).For example, if you're holding back, you can jump backwards or block low and still maintain your charge. With moves that charge by holding back or down, you can use the diagonal positions to charge up as well. Special MovesĪ (2) next to an arrow means to hold the joystick in that direction for 2 seconds to 'charge' the move. Can be difficult to apply offensive pressure in some situations. The Wall Dive no longer knocking down hurts his pressure game a bit. Some of his moves don't do a lot of damage. + Wall Dive can be difficult to counter for some characters.
+ Still has some match ups heavily in his favor. + Fake Wall Dive gives him some good mix up tricks. + Some good cheese tactics and his throw takes off a nice amount of life.
+ Arguably the best anti air normal moves in the game. + The best overall poke attacks in the game, and great normal moves. Vega usually plays in a defensive and reaction based style, but he does have the speed and ability to apply offensive pressure.
#SF2 VEGA PLUS#
Plus you'll want to develop good reaction and prediction skills for when your opponent does something they shouldn't. You need to understand the distances of when and where his moves will hit so you can keep the other fighter off guard. The key to playing a good Vega is to know your positioning on screen. He used to outright dominate a few characters in Super Turbo, but in HD Remix his Wall Dive no longer knocks down, which prevents his most abusable tactic, and characters that didn't have reliable counters against him got a few new tricks.Įven with the nerfs, Vega is considered one of the better characters, and his new Fake Wall Dive helps him a little bit overall. He has the best poke attacks in the game, he's really flippin' fast and has decent tools to do damage to his opponents. Vega is still a great fighter in HD Remix.